Add-On Design -
Help / Tutorials
Creating a WWII style
framed canopy in FSDS
Tutorial by Dave
Eckert. Zip file download.
Creating a Landing Light
and Beam in FSDS
Tutorial by Dave
Eckert. Zip file download. (413K)
Texturing Basics using
Corel DRAW
While this tutorial
demonstrates basic texturing techniques using Corel DRAW,
most of the information offered can be applied to most
any painting program. Tutorial by Dave Eckert. Zip file
download. (2.5MB)
Creating Antenna and Guide
wires in FSDS
Tutorial by Dave
Eckert. Zip file download. (256K)
So You Want to Build a Dynamic Virtual Cockpit!
A tutorial for Abacus FS Design Studio Pro
A step-by-step
tutorial aimed at the experienced 3D modeller and wouldbe
modeller alike. Anyone who has built a virtual aircraft
with DS Pro may add a spectacular active instruments 3D
cockpit with a little extra effort. No arcane knowledge
required. Enjoy! Joe Amodea. (1.6MB)
FSDS 3D Gearbay tutorial
Learn how to create
3D gearbays with no bleed through. By Mike Crosthwaite. (225K)
Scenery Design Whitepaper
for FS2K and Airport 2.10
This html-document
reflects the current state of knowledge about scenery
design with APT2.10 for FS2K as collected by the authors
and by messages in the scenery design forum. Authors:
Martin Wright, Andreas Klisch, Ralf-J. Triebel. (1.8MB)
FS2000 Scenery Design
Tutorial
This download
includes a document for scenery designers with the
results of my researches of the FS2000 basic terrain. It
describes the "masking" by sequences of th 32x2048
"mXX" bitmaps to smoothen the overlapping
ground bitmaps. A technic which seems to be responsible
for a part of the low framerates in FS2000 and some other
effects. by Ralf-J. Triebel (X_MAT). (22K)
Hitch-hikers Guide to .AIR
Files
All you need to
know to adjust & modify the handling characteristics
of your aircraft. (619K).
FS2000 Scenery-Design - How
to make Taxiways
A description how
to make good looking taxiways without programming in
Airport 2.10 By Jens Wilke. (7K)
Repainting Textures with
Paint Shop Pro
By Hugh Shoults.
Contains PSP textures for Gryphon Aviation P-38 for CFS2.
(9MB)
Simple instructions to add
Alain Capts ACS GPS or the FS2K
default GPS to any panel of your choice.
By Steve Burnett. (113K)
How to build digital
elevations maps FS2000 and get sucesfull copilation for
use with the Microsoft´s SDK IV tutorial tools.
Included a tutorial
with a lot of new information, a new version of the
grises.exe program to convert gray scaled bitmap to DEM,
and a terrain bgl of Santander . By Jokin Bedialauneta. (1.3MB)
How to design
photorealistic terrain for for Flight Simulator 2000
Tutorial
By Andras Kozma. (82K)
Night Light Effects For FS2000
V1.2
This tutorial
includes a detailed discription of the procedure and
example/lesson for adding night light effects to FS 2000
Aircraft. Requires M98toBgl V3.40, Scasm 2.39 and Source2mdl.
Compatibility with FS Night Light Creator unknown, for it
was released after the completion of this version. This
tutorial was made by Marco Rensen. (680K)
DirectSound, DirectMusic
and DirectShow SDK/tutorial for FS2000/CFS/FS98 gauges
using FS98 and FS2K SDK programming
The sample gauges
demonstrate "clicking" switches with
alternating playback of WAV and MIDI song files, sound
mixing and adjustable relative volume controls, and
playback of embedded resources as well as files in
directories. DirectShow enables playback of a wide
variety of audio files including MP3. Included source
code compiles with VC++6, either from the IDE or the DOS
command line. By R.L. Clark. (2.6MB)
Texturing Ground Polygons
Tutorial
By Kim Humphreys
This file is the result of my experiments with texturing
ground polygons so that apron lines, numbers, bays etc
can be texured onto ground polygons more accurately. (262K)
FS2000 and CFS Gauge
Creation Tutorial Rev.12
Not for non-programmers
but can be used by non-C programmers. MSFSsound update to
both FS98 and FS2K versions. Real ADF2 now available.
Many minor updates and corrections. FINAL ISSUE. Dai
Griffiths, Dragonflight Design. (3.2MB)
How to Paint/Repaint
Aircraft Tutorial.
You will need to
have an acrobat reader in order to read this file. All
work is the property of Jim Oates. (170K)
Simon Jamie's painting
tutorial
This has been
produced at the request of my readers. Kind regards Jim
Oates. (440K)
FS2002 Smoke display
tutorial and addon for the "me329.zip"
Messerschmitt Aero
Racer By Steve ( Ratt ) Robinson. This installs a 7
colour smoke system to the Me329 Aero racer. Also
included is a tutorial on how to add display smoke to any
aircraft in any colour and have as many smoke trails you
desire coming from any location of the aircraft. It may
also give an insight to the other effects files already
in the FS2002 simulation. (211K)
Scenery Tutorial
This tutorial
package includes: TXT2ASM.exe A file to assist the
creation of BGLC code, by Christian Stock TMFMacros.inc A
BGLC macro file, by Christian Stock CFS2TMFmacros.inc A
BGLC macro file, by Richard Ludowise README.txt
Obligatory "thank yous" and commercial
restriction notice FileID.txt This document TMF-BGLC
Design v1.doc A FS2002 and CFS2 TMF design tutorial that
will help in the creation of the following TMF file types:
water, mesh-clinging water, land, and FS2002 TMF flattens.
Support macros for BGLC are included. Richard Ludowise. (114K)
|