Author: Andres Valenzuela O. Date: 09 Jan 2004
FS2004 Ladeco Boeing 737-200. Ladeco airline used B737-200s for domestical flights in Chile until 2001. Aircraft by Stewart-Global and FlightFX. Repaint by Andres Valenzuela O.
Author: Mark Dickinson Date: 09 Jan 2004
FS2004 Aerostar Super 700, Spirit of Kai Tak. The Aerostar Super 700 is the World's fastest piston twin aircraft. The "Spirit of Kai Tak" competed in and won the London to Sydney Air Race in March/April 2001. Even though it bore a USA registration, the team actually was based in Hong Kong hence the dragon livery and name! At times during the race they were actually recording over 300 knots airspeed!
Author: Greg Gott Date: 09 Jan 2004
FS2004 2D glass cockpit. A partial 2D glass cockpit based on the default Cessna 182 Skylane. Requires Reality XP's Jet Line 4 gauges. The virtual cockpit and engine gauges are unchanged.
Author: Werner Schott Date: 09 Jan 2004
FS2004 Manual/Checklist - ATR-72-500. Manual/Checklist - ATR-72-500. In PDF-format as a booklet. From "cold" - Pre Start - Startup - Before Taxi - Taxi - Before Takeoff - Takeoff - Climb Out - Cruise - Descent - Approach - Landing - Taxi To Ramp - Shutdown - Securing Aircraft - to "cold". Based on the "ATR72-500" aircraft and panel by by Francisco Sànchez-Castañer. FS2002 version had more than 4000 downloads. Freeware by Werner Schott, Switzerland.
Author: Michael Pearson Date: 09 Jan 2004
FS2002/FS2004 Airbus A-330-200GE, LTU. FSPainter Airbus A330-200GE in LTU livery; repainted in 32-bit textures. This is primarily an AI aircraft which is also flyable; and is compatible in both FS2002 and FS2004; includes ATC gate/type coding for use with Lee Swordy's AFCAD2. Aircraft and base textures by FSPainter.
Author: Leon "pancreas" Medado Date: 09 Jan 2004
FS2004 Turboprop Sound Enchancement Package, Version 2.7 Patch. New in this version: Propeller sounds are now realistically controlled by propeller RPM, operating independently from turbine speed. Prop feathering sounds have also been added. Using a combination of default, some 3rd-party and some authentic sounds, the default C208 gets an appropriate utilitarian buzz while the default King Air benefits from a fittingly luxurious tempered drone. Additionally features meticulously crafted stereo sound fields, filtering improvements for more comfortable sound, smoother sounding autostarts, realistic reverse prop and ancillary sounds. All engine sound samples were edited at 32-bit then downsampled to 16-bit. Most utilize a 32 Khz sampling rate some use 44 Khz and true stereo. Compression is used sparingly, hence the huge filesize.
Author: Andres Valenzuela Date: 09 Jan 2004
FS2004 Marcos A. Gelabert Intl Airport Albrook - MPMG, Panama City & Capitan Manuel Nino Airport. Correct airport location. Includes taxiways, buildings, control tower and surroundings.
Author: Michael Pearson Date: 09 Jan 2004
FS2002/FS2004 Boeing 757-2G5, LTU, registration #D-AUMI. Boeing 757-2G5 of LTU, registration #D-AUMI; painted with 32-bit textures for Project Open Sky's 757-200 aircraft. This aircraft is the standard of excellence from Project Opensky, with maximum animation and features. This aircraft works well in either FS2004 or FS9; and is coded for FS9's ATC. Aircraft model and base textures by Project Opensky.
Author: Michael Pearson Date: 09 Jan 2004
FS2002/FS2004 Boeing 757-222, United Airlines, #N588UA. Boeing 757-222 United Airlines #N588UA, repainted in 32-bit chrome textures, using Project Opensky's excellent 757-200 aircraft, representing once again an excellent GMax model, with maximum animation and a virtual cockpit. This aircraft works well in both FS2002 and FS9, virtual cockpit textures are seperately available from this website or Project Open Sky's site. Aircraft is gate and airline coded for FS2004 ATC. Base aircraft and textures by Project Open Sky.
Author: Michael Pearson Date: 09 Jan 2004
FS2002/FS2004 Boeing 757-2B7, US Air, registration #N625VJ. Boeing 757-2B7 of US Air, registration #N625VJ; painted with 32-bit chrome textures for Project Open Sky's 757-200 aircraft. This aircraft is the standard of excellence from Project Opensky, with maximum animation and features. This aircraft works well in either FS2004 or FS9; and is coded for FS9's ATC. Aircraft model and base textures by Project Opensky.
Author: Ross Casey Date: 09 Jan 2004
FS2004 South East Queensland Coast & Landclass. This is a revamp of the South East Queensland coastal area from Noosa to Tweed Heads. All the coast line has been redrawn & enhanced along with the major rivers including Brisbane, Logan, Tweed, Pine, Caboolture etc. In addition all major roads are now included such as the Bruce Hwy, M1 Mwy, Logan Mwy & Warrego Hwy to Toowoomba. Included also are total new landclass files for all of the east coast of Queensland up to Cooktown.
Author: Luís Date: 09 Jan 2004
FS2004 Cessna 182S Skylane panel. This is a panel for the FS2004 Cessna 182S Skylane made over a photoreal bitmap and featuring GPS 500, Virtual cockpit and night lighting best viewed in high resolutions: 1024X768 or higher; By Luís da Costa Pereira and Gauges from lots of brilliant and helpfull designers.
Author: Jean-Pierre Langer Date: 09 Jan 2004
FS2004 Supermarine Spitfire panel. This panel is based on the default CFS panel. I have added custom radios and Nav instruments as well as special taxi/landing views where you look on the side with your head out of the plane. You also can use the panning buttons which elevate the seat for a better view from your seat when taking off. Special gauges by Jean-Pierre Langer and Arne Bartels, including an airspeed gauge in knots.